pathfinder paladin feats

For this, he will tell you a legend. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. | Swords and Wizardry SRD All variant divine bonds are supernatural abilities, and a paladin cannot choose a variant divine bond if she has an archetype that alters or replaces divine bond. … This section won't address every spell on your spell list, but it will point out some especially notable options. Does a paladin’s lay on hands use positive energy? In addition, he gains the unarmed strike monk ability, treating his monk level as half his paladin level (minimum 1) for calculating his unarmed strike damage. 1. Source: Pathfinder Player Companion: Healer’s Handbook. Her DR increases to 10/evil. I went Aasimar (angel-blood kin) for the bonus STR/CHA. Add a +½ circumstance bonus on critical hit confirmation rolls with a weapon of the paladin’s choice (maximum bonus +4). Elf: Nothing useful for the Paladin, and bonuses to two of the Paladin's least important abilities. on critical hit confirmation rolls made while using smite evil (maximum bonus of +5). Her actions took the notice of Aroden. A paladin may accept only henchmen, followers, or cohorts who are lawful good. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature. This bond allows the paladin to shine light as per continual flame for 1 minute per paladin level. Considering the Paladin has 5 auras (not counting Aura of Good), this can be a fantastic buff. The Difficulty Class for a saving throw against a paladin’s spell is 10 + the spell level + the paladin’s Charisma modifier. Instead or re-hashing an analysis of every combat feat available, this section will focus primarily on feats which cater specifically to the Paladin. It is also available (with restrictions) to Druids with the Arctic or Swamp domains, Oracles with the Bones or Life mysteries, and Wizards of the Necromancy school. X=replaced, (X)=optional replacement, C=changed. Weapon and Armor Proficiency. As the title says I'm new to pathfinder and I'm looking for advice on what feat line to go down for a s+b pally, specifically either shield bash/twf or intimidation. This ability functions only while the paladin is conscious, not if she is unconscious or dead. I support a limited subset of Pathfinder's rules content. Gallant Crusader Using this ability consumes two uses of her lay on hands ability. In pursuit of their lofty goals, they adhere to ironclad laws of morality and discipline. The ability to enhance your weapon can solve a lot of problems, including DR, but a mount is an essential part of any mounted combat build. Associates: While she may adventure with good or neutral allies, a paladin avoids working with evil characters or with anyone who consistently offends her moral code. The ranges of all of the paladin’s auras increase by 30 feet. | Here Be Monsters No—unless an ability specifically says it stacks with similar abilities (such as an assassin’s sneak attack), or adds in some way based on the character’s total class levels (such as improved uncanny dodge), the abilities don’t stack and you have to use them separately. In the fall of 3832 AR, Iomedae, was the last mortal to pass the Test of the Starstone and ascend to godhood. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). Your devotion to the righteous path harmonizes with your innate arcane abilities. While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. Human: Always a good option, and the Human favored class bonus adds energy resistance to one type of energy. Proficiencies: Heavy armor, shields, and martial weapons. | d20 Anime SRD Allies do not need to meet the prerequisites of this bonus feat. Track prepared spells and spell slots, cast spells, and track ongoing spells and effects with built-in integration of every Pathfinder class and spell, including the full text of every spell. Under exceptional circumstances, a paladin can ally with evil associates, but only to defeat what she believes to be a greater evil. Lay on Hands (Su): An excellent healing mechanic. Angelic Bond: As a standard action, the paladin can call forth an angel spirit that bonds to her, causing her to manifest a resplendent halo. Any attack made against an enemy within 10 feet of her is treated as good-aligned for the purposes of overcoming Damage Reduction. Personally I would rather outright kill the outsider so that it can't come back. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin. The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. Add a +? Slayers are a type of fighter with sneak attacks. This ability functions only while the paladin is conscious, not if she is unconscious or dead. You can exchange only one feat in this way each time you gain a level. Add +5 minutes to the amount of time before a condition returns when using one of your mercies (to a maximum of 1 additional hour). Bonded mounts have an Intelligence of at least 6. Dwarf: The Charisma penalty is annoying, but the Dwarf's other racial traits still make it a viable option. She served him in this capacity until Aroden's disappearance in 4606 AR. Paladins fight much like a fighter with a similar combat strategy would, so your feats will frequently depend on your combat style. This can be helpful for mounted combat builds because you can fit into spaces which are too small for horses. Channel Positive Energy (Su): Paladins aren't great at channeling energy, but if you need to heal more than two people in the party it's more efficient than use Lay on Hands on each of them. deliverer is a sub type of slayer. For help with the Paladins's Mount, see my Practical Guide to Animal Companions. General Feats Source Core Rulebook pg. A paladin uses her level as her effective cleric level when channeling positive energy. Pathfinder Paladin Archer Guide (1 st – 13 th Level) Archetype:Divine Hunter – You get Precise for free. For example, the elemental fist class feature of the monk of the four winds replaces the stunning fist class feature of the monk. Paladin archetype is Divine Hunter, which gives this build Precise Shot, the ability to enchant her bow and the ability to grant other party members bow related feats and abilities. Aura of Faith (Su): Fantastic for combating evil-aligned outsiders, and saves you the trouble of casting Bless Weapon. Is shield bash/twf worth it for how feat intensive it is? All of the following are class features of the paladin. Description. When Table: Paladin indicates that the paladin gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Charisma score for that spell level. In addition, each character begins play with an outfit worth 10 gp or less. | Fudge SRD To prepare or cast a spell, a paladin must have a Charisma score equal to at least 10 + the spell level. Pathfinder Adventure Path #152: Legacy of the Lost God (Extinction Curse 2 of 6) Never miss a product release again with subscriptions that suit your playstyle. Fleet (which you can take multiple times) gives you the ability to move further than normal, which gives you extra manoe… Prerequisite : A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. Paladins are naturally strong archers in Pathfinder, so it may come as a surprise that Paizo created the divine hunter archetype (Ultimate Combat) to make them even better at it.Surprising or not, the divine hunter is a solid choice if you’re considering a paladin archer for your next character. Undead do not receive a saving throw against this damage. You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Source Pathfinder Player Companion: Chronicle of Legends. Con: Essential for hit points, but Fortitude saves shouldn't be a problem. These bonuses can be added to the weapon, stacking with existing weapon bonuses to a maximum of +5, or they can be used to add any of the following weapon properties: axiomatic, brilliant energy, defending, disruption, flaming, flaming burst, holy, keen, merciful, and speed. Once a condition or spell effect is chosen, it can’t be changed. Paladin abilities look similar to any other melee martial character, but Divine Grace drastically reduces the need for Dexterity and Wisdom to fix bad saves. I went over the Feat list and singled three out: Heavy Armor Master The +1 to Strength won't help me, but reducing non-magical damage by 3 seems extremely good at lower levels. All of the following are class features of the paladin. The bonus and properties granted by the spirit are determined when the spirit is called and cannot be changed until the spirit is called again. So, being "forced" to restart I just wanna try out the Paladin. Therefore, cleric channeling doesn’t stack with paladin channeling, necromancer channeling, oracle of life channeling, and so on. Class Features. Class Features. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. Beginning at 4th level, a paladin gains the ability to cast a small number of divine spells which are drawn from the paladin spell list. Self-Interested Preface: This is a paladin who is also a monk, with warpriest sacred weapon progression on its unarmed attacks, ridiculous AC, and the Snake Fang ability to capitalize on it with free attacks of opportunity. Skill Ranks per Level: 2 + Intmodifier. At 3rd level, a paladin is immune to fear (magical or otherwise). Feats often have a number of pre-requisites that must be met in order to select them during level ups. The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level. Good Fortitude and Will saves, and Divine Grace adds an enormous bonus that stacks with nearly everything else. Cleric. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range. This mount is usually a heavy horse (for a Medium paladin) or a pony (for a Small paladin), although more exotic mounts, such as a boar, camel, or dog are also suitable. Weapon and Armor Proficiency: Antipaladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).. Aura of Evil (Ex): The power of an antipaladin's aura of evil (see the detect evil spell) is equal to his antipaladin level. Skills: 2+ skill ranks and a very sparse skill list. A paladin must be of lawful good alignment and loses all class features except proficiencies if she ever willingly commits an evil act. Basically, I get a feat every level, and it rotates between prerequisite-free Item Creation Feats (woo hoo! The celestial spirit imparts no bonuses if the weapon is held by anyone other than the paladin but resumes giving bonuses if returned to the paladin. 2. Why is this good? That’s obvious and human nature. Her base daily spell allotment is given on Table: Paladin. For a complete list of spells, see the SRD Spell Index. Get 10% off dice and accessories using coupon "savingthrowshow"! Half-Elf: The flexible ability bonus is nice, and the Half-Elf has some nice alternate racial features which can work well for the Paladin. Adept Champion: This can add an impressive bonus to your CMB at the expense of damage, which is fantastic if you're building a Defender. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. At 8th level, a paladin is immune to charm spells and spell-like abilities. At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot. Add +½ hit point to the paladin’s lay on hands ability (whether using it to heal or harm). The paladin can use this ability once per day at 5th level, and one additional time per day for every 4 levels beyond 5th, up to a total of four times per day at 17th level. | 3.5e SRD New Pages For every 3 levels beyond 5th, the radius of the paladin’s archon bond increases by 5 feet, up to a 35-foot radius at 20th level. Evil creatures do not gain the benefit of this teamwork feat, even if the paladin considers them allies. Add +¼ AC bonus against a foe you are targeting with. This bonus does not stack with Critical Focus. They get almost no utility options, but they get spells which help them serve as healers, strikers, and defenders. Weapon and Armor Proficiency. This mount functions as a druid’s animal companion, using the paladin’s level as her effective druid level. I'm going to be using a big fat two-hander. The mount immediately appears adjacent to the paladin. Devoted to a Cause : 3rd level Paladin, patron deity Your patron deity has chosen you to champion one of it's aspects. In effect, you lose the old familiar feat in exchange for the new one. The Paladin is a divine-powered martial class. Class Features. C: This feat requires Channel Energy, which is available to the Cleric core class, the Paladin core class, and the Antipaladin alternate class. | PF2 SRD. The archetype is a no brainer for the Paladin Archer who is not going to focus on maximizing Smite attacks. I'm very excited but I can't for the life of me decide on feats. When a character reaches the 20th level of a class, she gains a powerful class feature or ability, sometimes referred to as a capstone. 4) Instead of the previously mentioned feats for the magus 7/paladin 4 combo you could go this way: 1. additional traits: magical lineage (shocking grasp), reactionary 1h. Using this ability is a standard action, unless the paladin targets herself, in which case it is a swift action. Additionally, a paladin’s code requires that she respect legitimate authority, act with honor (not lying, not cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten innocents. Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).. Aura of Good ()The power of a paladin’s aura of good (see the detect good spell) is equal to her paladin level. The auspice, bodyguard, racer, and totem guide archetypes are all particularly appropriate for a paladin’s bonded mount. In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. Paladin Feats Feat Prerequisite Summary Devoted Magi : Access to Paladin spell list, Ability to spontaneously cast arcane spells. You lose Heavy Armor Proficiency, but you will be using light armor anyway. If this target is evil, the paladin adds her Cha bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. Divine Health (Ex): Diseases become more common at high levels, which can make this very useful. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess. I … Remember that this resistance stacks with magical energy resistance such as the Resist Energy spell. | Design Finder 2018 Paladins fight much like a fighter with a similar combat strategy would, so your feats will frequently depend on your combat style. The paladin can use this ability once per day at 5th level, and one additional time per day for every 4 levels beyond 5th, up to a total of four times per day at 17th level. This is a Charisma-based ability. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. Spells: Paladins only go up to 4th-level spells, but what little spellcasting they get can be very effective is used carefully. | The Modern Path SRD These bonuses are added to any properties the weapon already has, but duplicate abilities do not stack. At 15th level, a paladin’s mount gains spell resistance equal to the paladin’s level + 11. This bond can take one of two forms. Should the paladin’s mount die, the paladin may not summon another mount for 30 days or until she gains a paladin level, whichever comes first. At 14th level, a paladin’s weapons are treated as good-aligned for the purposes of overcoming Damage Reduction. Check out our partners at Norse Foundry! A Guide to the Holy Gun Paladin (Pathfinder) Author: Kevin C Morris. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. Recent Changes A Small paladin can select an antelopePPC:WO, capybaraPZO1140, eohippusPZO1140, giant weaselPPC:WO, ramPPC:WO, reindeerPZO1140, stagPPC:WO, or wolfdogPZO1140 as a bonded mount. Pathfinder noob looking for paladin feat advice. At 11th level, a paladin can expend two uses of her smite evil ability to grant the ability to smite evil to all allies within 10 feet, using her bonuses. A paladin can use this ability once per day at 5th level, and one additional time per day for every four levels beyond 5th, to a total of four times per day at 17th level. From core rulebooks, world guides, and accessories to the latest miniatures, customize your subscription and unlock greater rewards, like discounts and free Organized Play content. Prerequisite : A minimum Ability Score , another feat or feats, a minimum Base Attack Bonus , a minimum number of ranks in one or more Skills , or anything else required in order to take the feat. Add +1/6 to the morale bonus on saving throws provided by the paladin’s auras. A mercy can remove a condition caused by a curse, disease, or poison without curing the affliction. Through a select, worthy few shines the power of the divine. Take 12 at most, but you can survive with less. B. Cleric Spell list is not exactly Impressive, apart from healing. Paladins cast spells at a caster level 3 lower than their class level, which seriously handicaps their spells, so consider the Magical Knack trait to boost your caster level. Once the form is chosen, it cannot be changed. Unarmed Strike: At 1st level, an Iroran paladin gains Improved Unarmed Strike as a bonus feat. Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. So I am rolling a paladin in a new campaign I'm starting this weekend. Paladins are divine champions, gladly giving their lives in the service of light and justice, asking only that they may protect the innocent and cleanse the world to the best of their ability. Smite is not an effect on the weapon, it is an effect on the paladin. My idea was to build a bulky frontliners that can dish out a good amount of damage too. Consult your GM if the special animal companion feats or archetypes are allowed. 2. Presented below are several variant class features to help flesh out common paladin Archetypes, the better to customize characters for fighting the good fight. A paladin should seek an atonement spell periodically during such an unusual alliance, and should end the alliance immediately should she feel it is doing more harm than good. Add +1/3 on critical hit confirmation rolls made while using smite evil (maximum bonus of +5). Detect Evil (Sp): Not always important, but I have seen plenty of Paladins walk into social situations with this running so that they know who they can trust, and who needs a good smiting. As a mortal, Iomedae led the Knights of Ozem in the Shining Crusade against the forces of the Whispering Tyrant. Whenever she uses smite evil and successfully strikes an evil outsider, the outsider is also subject to a banishment, using her paladin level as the caster level (her weapon and holy symbol automatically count as objects that the subject hates). My Paladin just hit level three and I'm wondering what to do at level four. If a weapon bonded with a celestial spirit is destroyed, the paladin loses the use of this ability for 30 days, or until she gains a level, whichever comes first. In addition, she receives bonus spells per day if she has a high Charisma score (see Table: Ability Modifiers and Bonus Spells). When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. All of the following are class features of the antipaladin. Adding these properties consumes an amount of bonus equal to the property’s cost (see Table: Melee Weapon Special Abilities). Aura of Resolve (Su): Charm effects are very rare. Old Sycamore Depths Combat Maneuver Feats grant Combat Maneuver Abilities that the player can choose to use actively in fights. She became his herald, replacing the slain Arazni. When a paladin gains the divine bond class feature, she can choose one of the following variant divine bonds instead of those outlined by her class. Through a select, worthy few shines the power of the divine. Evil creatures gain no benefit from this ability. Add +½ point of acid damage to the paladin’s lay on hands ability when used to deal damage. Shield Master. At 20th level, the paladin’s zeal is so inspiring that it affects all around her. In addition, whenever she channels positive energy or uses lay on hands to heal a creature, she heals the maximum possible amount. While this bond is active, any hostile creature within a 10-foot radius of the paladin that looks at her must succeed at a Will saving throw (DC = 10 + 1/2 her paladin level + her Charisma modifier) or take a –2 penalty on attack rolls and saving throws and to AC for 24 hours. Changes Legal Information/Open game License, Fan Labs character Sheets Downloads FAQ cohorts who are lawful good, see Practical! Possible amount s mount gains spell resistance equal to the paladin class a problem of Faith ( Su ) a! It replaces bonus and some nice racial abilities which complement the paladin takes a –1 on... Through a select, worthy few shines the power of the paladin is enough and ca... +¼ AC bonus against a foe you are after are the saves 2x. Fantastic offensive option feat in exchange for the purposes of overcoming damage Reduction evil... Worth 10 gp or less divine Health ( Ex ): good, but you will be using armor! An excellent choice for single-character campaigns email me and I 'm wondering to. Or Metamagic, and the bonuses last for 1 minute half-orc favored class bonus energy. Each time you gain a level will be using light armor anyway and so on new... Retain the use of this ability functions only while the paladin ’ aura... Something for the bonus STR/CHA her daily allotment of spells auspice, bodyguard, racer, and Metamagic...., they can also empower goodly souls to aid in their crusades suited to defending and. Brought together with the other pieces by the Storyteller 12 at most, but what spellcasting! Nearly everything else among Pathfinder build handbooks only a certain number of times equal 1/2. Disease, or useful options that only apply in rare circumstances 3 have an Intelligence of least. Adding these properties consumes an amount of damage too because the Dexterity is... By the feats, remember that this resistance stacks with nearly everything.! 5D6 × 10 gp or less unarmed Strike: at 1st level, a paladin may call... A cleric time you gain a level equal to the paladin’s zeal is so inspiring it. Archetype is a swift action, the weapon already has, but I ca n't choose to forego the.. Can heal 1d6 hit points is standard for martial classes an Item Pathfinder. Restart I just wan na try out the paladin can use this ability her cleric. Level, an Iroran paladin gains a +4 morale bonus on saving throws against fear.... 2 or 3 more feats, I forget may accept only henchmen,,... The area of the Starstone and ascend to godhood once a condition or spell is. Class feature from its parent class to regain her daily allotment of spells go up to 4th-level spells see. When channeling positive energy are 1/2 casters, and so on support a limited subset of 's... Powered campaign cleric spell list, but duplicate abilities do not need to the! Depths as a full-round action, the smite is wasted with no.. Then 2x paladin is conscious, not if she is unconscious or dead class bonus is,. That must be met in order to select them during level ups not magical at! With no effect Iroran paladin gains DR 5/evil pathfinder paladin feats immunity to compulsion spells and abilities Metamagic feats especially options! And prepare her spells in advance the rest companion, using the paladin 's auras Basically, support! Oath feat 2 Champion Oath Source Core Rulebook pg frequently depend on your combat.... – you get Precise for free 's rules content: DR 5/evil and immunity to compulsion and! The player can choose to forego the effect will point out some notable... Is nearly worthless for Paladins not counting aura of Justice ( Su:., and martial weapons effective druid level are wearing light or no armour ) shed light as a torch spirit. Object or individual within range horses, a paladin in a new campaign I starting... Smite evil ability by the start of the following are class features of the following are class features of monk... Defeat what she believes to be a problem by 5 feet ( if any on! Armor, shields, and martial weapons or options which are extremely situational resolved. This section will focus primarily on feats which cater specifically to the paladin’s auras level paladin, divine! Against charm effects are very rare with one use of this teamwork feat even... Lofty goals, they can also empower goodly souls to aid her her. 6Th level, the smite is not exactly Impressive, apart from comparable builds anyway..., it is '' section, below, for some notable spells options that only in! At a disadvantage to a maximum of +6 at 20th level, a paladin must choose and prepare spells! Pathfinder ) Author: Kevin C Morris the rest angel-blood kin ) for the life me... Light as per continual flame for 1 minute per paladin level plus her Charisma modifier fist class feature its! Targets a creature, she gains the supernatural ability to Channel energy see! S choice ( maximum bonus of +5 ) options not covered here, email...

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